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spunge
spunge

, England
Joined: 27. Oct 2006
Posts: 962

Advanced DOF Tutorial & idea

#1 - 10. Nov 2010 00:31
http://lmargison.com/index.php?blogid=4

A tutorial for a new way to do depth blur in CS, amongst an unlimited amount of other effects using the same technique.

I intended for it to be a short quick guide, but it got bigger..

Read that if you care, then:


I've had the idea for a while to make a multimedia site @ the 'muxed.eu' domain, currently it's holding my old portfolio site, which I'll be moving over to lmargison.com

I want to make a new place for tutorials for game moviemaking, and general multimedia / graphics etc - without trying to recreate what's already been done. I get a lot of ideas I would like to try out, which would generally be useful to anyone making movies / finding movies / releasing movies.

So. I'm looking for some people who would want to get involved in a site like that. Ideally I would find some people who are interested in writing tutorials / helping people out, and also have some ideas for what the site should be / how it should work, who could help run things as well.

I want to avoid making a moviemaking forum, simply because it's been done, and it wouldn't compete with existing moviemaker forums (eg. this one).

An example of an idea, that would be useful to people, a way for moviemakers to automatically create demo submission pages on the site, so that they can log on and see an organised list of any demos they've been sent. EG. forcing demo submitters to submit the viewdemo time & their username, to avoid having to chase up 20 emails.

Or the reverse, a place for players to upload (or link to) their demos, so that they can be used by any moviemakers. Obviously would have problems to work out but it's just an idea.

I think there's some other things missing from places like this, and from own-age style sites etc. And it would be fun to give it a go, provided some people are interested? The more involved the better, I'm not just looking for someone to write a couple tutorials or articles for free.

anything to contribute, pm on here, reply, whatever floats your boat x
h y t e x
Authentic-Pictures

Aarhus, Denmark
Joined: 7. Oct 2006
Posts: 2597
#2 - 10. Nov 2010 00:47
Well, it sure sounds good - I like the idea with making something different in moviemaking. And I really like demo submission thing.

But if it was me, I would still make simple standard tutorials, to make it 'complete'. I'm not talking about doing a whole lot of work on those, but just to have them there. I mean, I would love a moviemaking website that focus on different stuff, but as a new user I would like be able to find basic tutorials aswell - Not to compete with other websites, but simply to make it complete. Just so starters can get use of this website without being obliged to visit a whole lot of other websites first.

I don't know if you at all share that opinion :P

Oh and well, I don't have too much knowledge in advanced effects the kids use now a day, but I sure know a whole lot of moviemaking in general, so if I in anyway can help, I'm ready :)




Last changed: 10. November 2010 00:55
spunge
spunge

, England
Joined: 27. Oct 2006
Posts: 962
#3 - 10. Nov 2010 01:05
yeah I think one of the first things to do would be to get the basics down. A quick & simple guide to making a clip in a few minutes or something.

Another similar thing is I'd make sure all the resources can be found there too. EG. moviemaking textures, 3d maps, custom models, links to HLAE/plugins

At the moment I have no idea where people would go for that stuff, it's spread all over.

Edit:

The problem is, over time people won't want to help out with articles / tutorials / time for free, and I've got no plans or intentions to monetize it. I want to avoid any premium type service that involves limiting casual users, eg. hiding 'premium' tutorials or max downloads or something would be annoying.

I thought of maybe a prem service for users who want direct / live help with whatever it is, or want someone to make their movie etc. obviously with the money going directly to whoever's doing it.

Movie competitions was another idea i'd like to try organising, maybe a payed entry, so any movie makers who enter pay $1, so if no one enters, nothing is lost. And the more people who enter the higher the prize money.

Last changed: 10. November 2010 01:15
anthony
Style-Productions

The Desert, United States of America
Joined: 9. Aug 2006
Posts: 3350
#4 - 10. Nov 2010 06:06
Not to downplay your idea (which will turn out great if you can execute it they way you plan), but we have a pretty extensive list of tutorials and resources in our Style Guide and User Guide section. Your demo submission idea is cool, but don't they have something like that over at GotFrag or some other community site or is that just professional demos? Like I said, not trying to cut you down, just throwing some observations out there for you before you continue.
spunge
spunge

, England
Joined: 27. Oct 2006
Posts: 962
#5 - 10. Nov 2010 08:12
I think the style guides are good, but it's not the same as I'd do it. There are a few things like that which the site would be recreating or 'copying', but only if it can be improved. If for example I find a good & simple tutorial that already exists, and can't be improved upon, I'd just link to it.

But I don't think there's a single site which has everything, currently. There are good resources spread around, but they aren't all in the same place, and IMO there are things missing.

As far as I know the only types of demo submissions are for professional demos. I'm not sure how readmore.de does it, but I know there are no specific 'demo for moviemakers' submission sites.

I don't think it would be too difficult to make a place where you can easily (easily is the key word) find pretty much all the resources you need for game (not just cs) moviemaking, without having to google through loads of multilingual forums, finding dead links etc.

The part of the idea I like, is that even if I'm aiming too high or acting like everything will go to plan and no motivation will be lost etc, is that I can simply collect all the info together (no trouble at all) link to it, and upload any resources so they don't get lost. Eg. 3d version of maps, HQ textures, etc. No trouble to do that part, and it would prove useful. If I (or we) can take it further, the better.
destruktor
Authentic-Pictures

Capital City, Macedonia
Joined: 10. Jun 2008
Posts: 1697
#6 - 10. Nov 2010 09:15
This is the type of tutorial I was looking for, thanks a lot spunge! And for the website idea, I completely agree with what you said above. There are a lot of resources and stuff laying around the web, but nowhere compiled in a single website. As a matter of fact I was thinking about making a website of my own with tutorials and stuff like this a while ago, but I wasn't able to get myself a good domain name. Anyways, about the tutorials, wouldn't it be better to make them video tutorials with microphone? Much easier for the people to understand and pretty much easier to make (the tutorial). About the basic tutorials, I would love to help. I don't have any knowledge about some advanced effects, but I can do some basic tutorials. And about the demo uploading thing, it would be much much better if the guy that uploaded the demo, also upload a simple (fraps) clip of the frag, just so the moviemakers are able to see what kind of frag it is. So, if you need any help around the website just ask. Also, good luck with it!

Last changed: 10. November 2010 09:33
slip
M-FX

Tbilisi, Georgia
Joined: 7. Aug 2007
Posts: 324
#7 - 10. Nov 2010 10:16
I am willing to participate =]
msthavoc
opima

Berlin, Germany
Joined: 20. May 2007
Posts: 407
#8 - 10. Nov 2010 11:03
Nice guide, very interesting :)
You have to do some rework for the entities of HL (fence, playermodels etc)

SO this is mainly useful for "advanced" Cinema 4D Users.

btw. did you also test to add a light?

slip
M-FX

Tbilisi, Georgia
Joined: 7. Aug 2007
Posts: 324
#9 - 10. Nov 2010 11:21
havoc I know that I already asked but don't forget to update the HLAE to C4D plugin for R12 plzz hwe you have free time :d


Last changed: 10. November 2010 11:21
msthavoc
opima

Berlin, Germany
Joined: 20. May 2007
Posts: 407
#10 - 10. Nov 2010 11:25
i will update the plugins and also publish new ones + tutorials on decembre :)
im currently in my exams
spunge
spunge

, England
Joined: 27. Oct 2006
Posts: 962
#11 - 10. Nov 2010 13:57
msthavoc: yeah I tried a few things including adding lights, and using the projected texture as a bump map which was interesting

and yeah, although entities are quite easy to 'fake' within c4d. I'm not going to spell out how I'd do it, until after a make a movie whoring out the effect ;) it's a simple method though


and glad to see people would want to be involved :} I want to include more games than just cs, as well as not just being a game-moviemaking site. Eg. a lot of game movie makers would probably be quite good at helping people out with gfx / video editing in general, it seems illogical to limit it to gaming.

Also, I should be able to manage the technical side of making the site. The design of the site would be something to discuss and decide on. Got sufficient hosting at least to begin with, and the domain (kinda the only thing I'm decided on is keeping it @ muxed.eu).
destruktor
Authentic-Pictures

Capital City, Macedonia
Joined: 10. Jun 2008
Posts: 1697
#12 - 10. Nov 2010 14:03
yeah muxed.eu is a decent name, I can actually see it getting big. hah!
spunge
spunge

, England
Joined: 27. Oct 2006
Posts: 962
#13 - 10. Nov 2010 14:14
oh and yeah destruktor, video tutorials too. Maybe a combination of written tutorials and video tutorials.

Something else I've never seen, guides by moviemakers on making complete movies (or 2min movies etc). Eg. not necessarily specific methods, but just general tips about collecting demos, organising frags, making trailers, releasing..
destruktor
Authentic-Pictures

Capital City, Macedonia
Joined: 10. Jun 2008
Posts: 1697
#14 - 10. Nov 2010 16:16
spunge wrote:
Something else I've never seen, guides by moviemakers on making complete movies (or 2min movies etc). Eg. not necessarily specific methods, but just general tips about collecting demos, organising frags, making trailers, releasing..


i guess this guide is something like that, but it's a bit outdated. it just needs an update. i think juggaknot mentioned something about a second version of it, but i've never heard of it again.
msthavoc
opima

Berlin, Germany
Joined: 20. May 2007
Posts: 407
#15 - 10. Nov 2010 18:50
btw i worked with that technique some years ago in combination with the depth layer (using as displacement ) and splitstream to get "mask" the entities

Last changed: 10. November 2010 19:01
spunge
spunge

, England
Joined: 27. Oct 2006
Posts: 962
#16 - 10. Nov 2010 19:16
destruktor wrote:
spunge wrote:
Something else I've never seen, guides by moviemakers on making complete movies (or 2min movies etc). Eg. not necessarily specific methods, but just general tips about collecting demos, organising frags, making trailers, releasing..


i guess this guide is something like that, but it's a bit outdated. it just needs an update. i think juggaknot mentioned something about a second version of it, but i've never heard of it again.


haha, forgot all about that, read #3 :d

that's still basically a technical guide imo, not quite what I was thinking of
anthony
Style-Productions

The Desert, United States of America
Joined: 9. Aug 2006
Posts: 3350
#17 - 10. Nov 2010 20:20
spunge wrote:
But I don't think there's a single site which has everything, currently. There are good resources spread around, but they aren't all in the same place, and IMO there are things missing.


That is quite a feat. The best of luck with it.
destruktor
Authentic-Pictures

Capital City, Macedonia
Joined: 10. Jun 2008
Posts: 1697
#18 - 10. Nov 2010 21:03
spunge wrote:
that's still basically a technical guide imo, not quite what I was thinking of


whatever you're thinking of, if this project is realized, the idea will also be realized :)
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