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flippoz
Authentic-Pictures

, Sweden
Joined: 2. Jul 2009
Posts: 78

Problem with sample_sps!

#1 - 19. Jun 2010 14:41
Helllo... I tried mirv_sample_sps for the first time yesterday but when I have taken out all the pictures the crosshair and weapon huds comes and goes all the time...

Example: http://data.fuskbugg.se/skalman01/badpic1.PNG

http://data.fuskbugg.se/skalman01/badmovie1.wmv
Someone knows what's wrong?

My settnings:

mirv_sample_sps "200"
mirv_crosshair_fps "200"
mirv_movie_fps "60"
mirv_sample_enble "1"
__mirv_crosshair_base_fps "100"

Thanks, and sorry for my bad english! ;)

Last changed: 19. June 2010 15:56
destruktor
Authentic-Pictures

Capital City, Macedonia
Joined: 10. Jun 2008
Posts: 1697
#2 - 19. Jun 2010 14:58
WAT?
flippoz
Authentic-Pictures

, Sweden
Joined: 2. Jul 2009
Posts: 78
#3 - 19. Jun 2010 15:01
#2 What did you not understand?
destruktor
Authentic-Pictures

Capital City, Macedonia
Joined: 10. Jun 2008
Posts: 1697
#4 - 19. Jun 2010 15:16
can you render us a clip with it?
flippoz
Authentic-Pictures

, Sweden
Joined: 2. Jul 2009
Posts: 78
#5 - 19. Jun 2010 15:21
Yea sure wait a sec...

Last changed: 19. June 2010 15:21
atwspoon

Wichita, Kansas, United States of America
Joined: 11. Nov 2007
Posts: 1166
#6 - 19. Jun 2010 15:23
flippoz wrote:
the crosshair and weapon huds comes and goes all the time...


sounds like an opportunity for a cool effect! :D

/jk no idea for a solution, sorry.
RavenTL
Elegato

, Serbia and Montenegro
Joined: 14. Oct 2006
Posts: 360
#7 - 19. Jun 2010 15:30
your settings are so f**ked up. first you won't get good quality with that combination of fps and sps (200:60=3.3333333...) you must change something there... for example use sps 180(180:60=3) or 210(210:60=4)... result need to be integer

now, instead of"__mirv_crosshair_base_fps " use this command "mirv_crosshair_fps"
crosshair fps must be same as sps and you won't get bad crosshair quality

edit... ooops didn't see mirv_crosshair there, sry :P





Last changed: 19. June 2010 15:36
h y t e x
Authentic-Pictures

Aarhus, Denmark
Joined: 7. Oct 2006
Posts: 2597
#8 - 19. Jun 2010 15:32
RavenTL wrote:

now, instead of"__mirv_crosshair_base_fps " use this command "mirv_crosshair_fps"
crosshair fps must be same as sps and you won't get bad crosshair quality


He is using the mirv_crosshair_fps, and it is at the same fps as the sps. He is using using the "__mirv_crosshair_base_fps", to manually control how fast the crosshair closes.
RavenTL
Elegato

, Serbia and Montenegro
Joined: 14. Oct 2006
Posts: 360
#9 - 19. Jun 2010 15:37
damn... i saw that but too late and i don't use that command :P

is it work ok without hlae? maybe it's demo bug


Last changed: 19. June 2010 15:52
flippoz
Authentic-Pictures

, Sweden
Joined: 2. Jul 2009
Posts: 78
#10 - 19. Jun 2010 15:56
http://data.fuskbugg.se/skalman01/badmovie1.wmv

Someone know? ;)


EDIT:

RavenTL It's not a demobug... I have tried with two diffrent demos...

Last changed: 19. June 2010 15:59
ripieces
HLAE

, Germany
Joined: 13. Apr 2007
Posts: 1816
#11 - 19. Jun 2010 17:57
- make sure u got the latest HLAE version, atm HLAE 2.2.15.1

- and make sure you don't have leftovers from wallhacks or similar:
http://advancedfx.org/wiki/?title=FAQ#Captured_images_messed_up
flippoz
Authentic-Pictures

, Sweden
Joined: 2. Jul 2009
Posts: 78
#12 - 20. Jun 2010 03:42
Thank you all for try to solve my problem, especially thanks to #11 (ripieces) for solving the part of the problem. My drivers was too old so that was the problem... Thanks once again! :D
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